General Discussion Balance Ain’t Fun 20 Sep 201621 Nov 2017 The most prevalent discussion among gamers for any competitive game from virtually any genre revolves around balance. Gamers require some form of balance just as a matter of course, but…
Fighters: Miscellany… UMvC3: The Best of Intentions 8 Feb 201521 Nov 2017 From a shoryuken.com discussion thread. cjaycr: "What exactly was [Capcom's] approach to balancing the game? Their approach was a hybrid general system adjustment and general character adjustment combined with a…
Fighters: Theory… The Weight of Balance 15 Jan 201521 Nov 2017 I'd like to take a few minutes to talk about balance patches for competitive games. This won't be an in-depth discussion, but just some general ideas I've had in my…